Finally took the time to create a new site.....
So I decided to do a short post on implementing AI in Blueprints. AI can mean so many things - but in this context I mean creating the simple brains behind an enemy character in a game. The same princ
So this is a follow up to a previous post on using SQLite with Unreal. The good news is that compiling the SQLite amalgamation now also works in Windows. So you can simply use the Amalgamation in Win